Artificial Intelligence-Based Battle Management Training Rolled Out
U.S. Air Force Tech. Sgt. Kellan Sisson, interface control technician with the 224th Air Defense Squadron, Eastern Air Defense Sector, New York Air National Guard, tests the new Battle Management Training NEXT system at the Western Air Defense Sector, Aug. 26, 2021, Joint Base Lewis-McChord, Washington. BMTN was developed in partnership with Vectrona, Breakaway Games and Sentrana to provide a host of first-ever combined artificial intelligence, machine learning, biometric, and natural language processing capabilities consolidated into one training system. This video game like system provides command and control battle management operators sustained, high quality, and low cost training repetitions. The standard BMTN Workstation Kit is comprised of a laptop, headset, mouse, footswitch, and eye tracking panel. The software includes AI Service, Cloud Service and Gaming Engine. (U.S. Air National Guard photo by Maj. Kimberly D. Burke)
PHOTO BY:
Maj. Kimberly D. Burke
VIRIN:
210826-Z-QO338-1000.JPG
FULL SIZE:
1.66 MB
CAMERA
N/A
LENS
N/A
APERTURE
N/A
No camera details available.
IMAGE IS PUBLIC DOMAIN
Read More
This photograph is considered public domain and has been cleared for release.
If you would like to republish please give the photographer appropriate credit.
Further, any commercial or non-commercial use of this photograph or any other
DoD image must be made in compliance with guidance found at
https://www.dimoc.mil/resources/limitations,
which pertains to intellectual property restrictions (e.g., copyright and
trademark, including the use of official emblems, insignia, names and slogans), warnings
regarding use of images of identifiable personnel, appearance of endorsement, and related matters.